1st’s Remake plays it very safe and feels like a missed opportunity. If that doesn’t sound like much, it’s true. Less welcome are the updates to the script, which has been largely watered down. Additions include new difficulty levels, a modern ‘free’ camera instead of restriction to the isometric angle, tactical overhead maps, and a reorchestrated soundtrack. The story, concurrent campaigns, and customisation are largely unchanged thankfully. Well, mostly it’s quality of life improvements to modernise the game. Where the original looks like an isometric tactical pixelart Metal Gear (considering it came out just five years after Metal Gear 2, and heavily features bipedal mechs, you can see the inspiration) this remake keeps the isometric grid-based design view and updates to a modern 3D look. It was with trepidation and some excitement that we here at Finger Guns heard the news that Front Mission 1st, 2nd, and now 3 were being remade by Forever Entertainment.įast forward and Front Mission 1st Remake has released on Nintendo Switch last year, and now comes to PlayStation 4 and 5, PC and Xbox consoles. It wasn’t until 2007 that I was able to play the original Front Mission on Nintendo DS thanks to the PlayStation port of the SNES original, finally making its way to Western shores via DS. I’ve been a big fan of the Front Mission games ever since the third entry released in 1999 during the heady days of Squaresoft’s reign over the PlayStation RPG scene. Is it the return to a beloved franchise we hoped for? The Finger Guns review: Retro mech strategy Front Mission 1st is back, remade and modernised.
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